This effect stacks.įel Explosives - While in combat, enemies periodically summon an Explosive Orb that will explode if not destroyed.ĭecay - All players suffer damage over time while the challenge is active. Teeming - Additional non-boss enemies are present throughout the dungeon kill count requirement increased.īursting - Non-boss enemies explode when they die, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This pool heals enemies and damages players for a % of their maximum health. Sanguine – Shortly after death, non-boss enemies will leave a pool of blood on the ground, which grows to a 5yd radius over 2 seconds. Raging - Non-boss enemies will enrage at low health, dealing double damage until killed. Instead, the affixes will change every weekly reset.īolstering - Non-boss enemies will buff nearby allies' health and damage when defeated. These affixes will not be the same all the time. Affixes are extra buffs on enemies and debuffs on players to make it harder.
Think of Mythic plus as an upgraded version of Challenge mode.Ĭompleting a Regular Mythic dungeon will reward you with a key.įor each keystone, the difficulty change so that all enemies will increase their health and damage by 10%.Īt certain levels, affixes will be implemented. If you leave it alone it will be a regular Mythic run. When entering the Mythic Dungeon, you will see a Challenger’s Pedestal. Best way to find or create one is via the Group Finder in game and click on Premade Groups/Dungeons. Meaning, you need to gather a premade party of 5 yourself or join a party. You set a dungeon on Mythic difficulty and enter the dungeon through the dungeon entrance (not Dungeon Finder).